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    This looks quite good, thank you for providing your scripts.
    Note that, for the second method, you could create your cylinder directly at the desired position:

    cylinder2 = model.CreateSolidCylinder(Vec3(0,1,-15),Vec3(0,1,-15),0.5)

    There is also the XCoredModeling.CoverWires() function that allows you to make a surface (i.e. face) out of a circle entity.

    Last, but not least, note that the line model_to_grid_filter.MaximumEdgeLength is ultimately what determines the tradeoff between accuracy and computational cost of the interpolation (since it defines the resolution of the triangulated mesh on which the interpolation is done).