Number of voxels per material
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Does anyone know if, and is so, how, it is possible to extract information on the number of voxels per material in a simulation? For example, when using a virtual human model I would like to be able to extract the number of voxels which belong to the "white matter"-material.
Alternatively, if it would be possible to get to know the volume of the tissue that would also greatly help!
Thanks in advance.
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I don't know if the above answer on volume will give you the number of voxels (I personally didn't try it yet), but you could always export the J & D and E fields compute the conductivity and permittivity and mask those using the tissue-specific dielectric values. Then computing the sum of the mask would result in the number of voxels
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Awesome, good to know!
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You can also compute the volume for models newer than V1 (>V1) using the measure tool in the modeler. It computes the volume of the selected tissue accurately, so you could get an estimate how accurate your voxeled volume is at the selected resolution. For v1 models ut may be unreliable because of the way the surfaces were created