• Search
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

ZMT zurich med tech

Pose User-Defined Surfaces/Entities

Scheduled Pinned Locked Moved Anatomical Models
1 Posts 1 Posters 50 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    bryn
    wrote on last edited by
    #1

    Most users are probably not aware that the Sim4Life poser tool supports user-defined surfaces. Basically, this means that triangle meshes, polylines or vertices can be added to the posable model and deform/move with the posable model.

    This can be useful in combination with the shell models, e.g. you can define a patch on the surface and then pose the model with the patch.

    Youtube Video

    1 Reply Last reply
    1

  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Search