Thanks for your useful suggestion!
The problem I met was that the patch partically inserted into the human head, not on the surface, shown as a more clear figure below.Both gaps and overlaps exist between the projected cylinder and the skin.
[image: 1652666210989-2e90feb6-bff3-43c1-99e9-4f56d3b70d96-image.png]
I have remeshed the human skin and the patch, to make the voxel sizes approximated match, and it worked out!
Hope this will be helpful to others with similar problem, the mesh is the crucial role.